trigger · career_profile_check_points
Definition
- Supported scope:
any - Supported target:
any
Description
Compares a career points value to a number
career_profile_check_pointsanyanyCompares a career points value to a number
Hands-on notes are AI-generated and checked against the vanilla command vocabulary — treat them as a starting point, not authoritative reference. The definition above is the game's own documentation.
career_profile_check_points is commonly found in career mode-related mod scenarios, such as unlocking special decisions, event options, or hidden achievements based on career points accumulated by the player. The typical use case is checking within a trigger block of an event whether the player has reached a specific points threshold, thereby granting rewards or unlocking additional content.
# Example: Allow a special event to trigger when the player's career points reach a certain threshold
country_event = {
id = my_mod.1
trigger = {
career_profile_check_points = {
points_type = campaign_score
compare = greater_than_or_equals
value = 500
}
}
# ...
}
[career_profile_check_medal](/wiki/trigger/career_profile_check_medal): Part of the same career profile trigger family, commonly used alongside points checks to simultaneously verify whether both medals and points meet unlock conditions.[career_profile_check_value](/wiki/trigger/career_profile_check_value): Used to check specific values in the career profile; combine when you need to evaluate multiple career dimensions (points + specific values) simultaneously.[num_of_career_profile_points](/wiki/trigger/num_of_career_profile_points): Similar functionality; can cross-verify point counts or serve as an alternative condition within an or block.[custom_trigger_tooltip](/wiki/trigger/custom_trigger_tooltip): Wrap this trigger to display user-friendly localized tooltips in the UI, preventing players from seeing raw script fields.points_type must use the actual in-game career points type key name. If you specify a non-existent type, the condition silently returns false without error, causing the feature to appear normal but never trigger.[game_rules_allow_achievements](/wiki/trigger/game_rules_allow_achievements) or related flags to avoid logic errors.