effect · remove_state_claim
Definition
- Supported scope:
COUNTRY - Supported target:
none
Description
remove claim on state
remove_state_claimCOUNTRYnoneremove claim on state
Hands-on notes are AI-generated and checked against the vanilla command vocabulary — treat them as a starting point, not authoritative reference. The definition above is the game's own documentation.
remove_state_claim is commonly used in diplomatic events or after peace negotiations to have a nation renounce its territorial claim on a specific state—for example, signing boundary agreements or withdrawing expansionist ambitions after completing a focus. It is also useful for cleaning up residual territorial claims when a civil war ends or puppet relationships are dissolved, keeping the map's political state tidy.
# A nation renounces its claim on a state in a peace treaty event
country_event = {
id = my_mod.10
option = {
name = my_mod.10.a
# Current scope is the nation signing the agreement
remove_state_claim = 42 # Remove claim on state 42
}
}
[add_state_claim](/wiki/effect/add_state_claim) — Use together as a pair: first apply add_state_claim to grant a claim when the script triggers, then later use remove_state_claim when specific conditions are met, forming a complete lifecycle for territorial claim management.[add_state_core](/wiki/effect/add_state_core) — In some scenarios, a claim escalates to a core; verify beforehand whether you need to remove the core simultaneously, to avoid leaving the core behind after removing the claim, which creates a logical contradiction.[any_claim](/wiki/trigger/any_claim) — Before executing removal, use this trigger to verify that the nation actually holds the claim on that state, preventing silent failures or log warnings from attempting to remove a non-existent claim.[diplomatic_relation](/wiki/effect/diplomatic_relation) — Territorial claims often tie into bilateral relations; pair remove_state_claim with diplomatic_relation to improve relations between both nations, making diplomatic events more coherent and complete.remove_state_claim is the state number, not the province number; these have completely different values in-game, and using the wrong one causes silent failure with no obvious error message. Double-check the target ID carefully in map/definition.csv and history/states/.[any_claim](/wiki/trigger/any_claim) or appropriate conditions before execution.