trigger · is_puppet_of
Definition
- Supported scope:
COUNTRY - Supported target:
THIS,ROOT,PREV,FROM,OWNER,CONTROLLER,OCCUPIED,CAPITAL
Description
Checks if the country is puppet of specified country
is_puppet_ofCOUNTRYTHIS, ROOT, PREV, FROM, OWNER, CONTROLLER, OCCUPIED, CAPITALChecks if the country is puppet of specified country
Hands-on notes are AI-generated and checked against the vanilla command vocabulary — treat them as a starting point, not authoritative reference. The definition above is the game's own documentation.
is_puppet_of is commonly used in puppet state independence events, autonomy-related decisions, or as a restriction condition in overlord-exclusive focuses. For example, it determines whether a nation is in a vassal relationship to trigger independence storylines. It is also frequently seen in the overlord's focus available block to confirm the target nation remains a puppet before unlocking related options.
# A nation attempts to break free from puppet status through a decision
available = {
is_puppet_of = FROM # Current nation must actually be a puppet of FROM to trigger
has_stability > 0.6
}
[has_autonomy_state](/wiki/trigger/has_autonomy_state): When used together with is_puppet_of, it can precisely describe "being a puppet of a specific nation at a particular autonomy level," providing finer granularity than checking puppet status alone.[any_subject_country](/wiki/trigger/any_subject_country): Iterates through all subjects in overlord scope; combined with is_puppet_of, it can reverse-confirm relationship chains and validate multi-layered puppet nesting scenarios.[end_puppet](/wiki/effect/end_puppet): Removes puppet relationship when conditions are met; typically paired in the same event's trigger + effect block alongside is_puppet_of.[compare_autonomy_state](/wiki/trigger/compare_autonomy_state): Appears simultaneously with is_puppet_of in limit blocks to further filter autonomy progress and prevent events from triggering incorrectly when autonomy is about to increase.is_puppet_of must be the puppet nation itself. If the scope is mistakenly switched to the overlord's side when executing this trigger, the condition will always evaluate to false. Since CK/HOI4 logs do not provide explicit error messages, this is extremely difficult to debug.is_puppet_of = GER), which will fail in dynamic scenarios or formable nation mods where the host nation tag is variable. Always prioritize dynamic targets like ROOT/FROM/PREV to ensure compatibility.